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Friday, September 30, 2011

Fail Attempt

Hey guys here i made something in minecraft so i can post something for you <3 yes i did that for you followers <3 so i tried to make Leona's Shield. Sorry if it failed D:

Thursday, September 29, 2011

What Do You Think About Xerath?

So Followers, what is your opinion on Xerath so far?

Champion Sneak Peek

The Nine Tail Fox, an early sneak peek provided by Riot, because they were too excited and can not keep it to themselves. Hopefully this doesn't disappoint us.

New Champion Approches

In the ancient civilization of Shurima, the mage called Xerath practiced magic with undying passion. He believed that with enough magical power, he could gaze into the heart of Runeterra to know the secrets of history and the universe beyond. Such magic was beyond the limitations of a mortal body, but Xerath obsessively pursued a path to infinite power nonetheless. With every breakthrough he grew more and more powerful, yet not without consequence. Xerath's increasing arcane abilities wrought havoc on his physical form. Desperate, he undertook a dangerous ritual to transcend his dying body. The outcome would be immortality or self-destruction. Violent magic unleashed during the ritual caused devastation throughout Shurima, but when the dust settled, Xerath emerged as an ascended being of pure arcane energy.
Free of flesh and bone, Xerath held nearly infinite power at his command. However, in the wake of his chaotic ritual, the mages of Shurima feared his careless disregard for life would bring ruin to the kingdom. After a terrible struggle they subdued Xerath, but they could not destroy his ascended form. Instead they trapped him within an enchanted sarcophagus and sealed him in an underground tomb. Eons passed, civilizations rose and fell, and Xerath's imprisonment was lost to memory. For centuries, Xerath's vast power tore away at the sarcophagus and weakened its spell. Finally, he willed forth a burst of magic that shattered his prison, but its core remained, containing Xerath and his power within its broken pieces. Seeking to rid himself of this burden, he was drawn to the magic of Valoran's nexuses and found he could absorb their power. Yet the nexuses had gatekeepers: petty mages known as summoners. Xerath knew his key to true freedom from his prison lay in gaining their trust, and he offered his power to the League of Legends.
“I have no need for vengeance. Time has brought ruin to the mages of Shurima and I alone remain.” – Xerath, the Magus Ascendant
Ascended Form (Passive): Xerath feeds on arcane power, making him increasingly resilient to physical harm. He converts a percentage of his Ability Power into Armor.

: Fires a long-range beam of energy, dealing magic damage to all targets hit.

Locus of Power
: Xerath anchors himself to source of magical power, increasing the range of all spells and granting him bonus % Magic Penetration. Although he is immobilized while Locus of Power is active, his movement speed increases upon disabling the ability.

Mage Chains
: Deals magic damage to an enemy and marks them with Unstable Magic. The next spell Xerath strikes this enemy with stuns them.
Arcane Barrage: Calls down a blast of arcane energy, dealing magic damage to all enemies in an area. May be cast up to three times before going on cooldown.

Wednesday, September 28, 2011

Monday, September 26, 2011

Dominion is Now Live

Hey Guys, Dominion is now live, its a new map, new game play. i hope you all enjoy your Domo Games

Saturday, September 24, 2011

New Champion Sneak Peek & Champion Spotlight

At Riot Games a big part of our corporate culture is breaking down barriers through innovation. And, while we’re on the subject, this seems like as good a time as any to introduce our latest champion. Meet Xerath, the Magus Ascendant. Previously one of the most powerful mages in Valoran, Xerath’s learned the hard way just what sort of trouble accepting constraints – in this case a gigantic, enchanted sarcophagus – can get you into.
Of course, even a chained Magus Ascendant is somebody you want to avoid underestimating
                Singed Champion Spotlight

Friday, September 23, 2011

Free Unchained Alistar Skin

Hey guys So Riot decided to give out a free skin, Click the link below so you can unlock alistar and his skin.


Tuesday, September 13, 2011

Riven Patch Notes

Riven Patch Notes

  New Skins in the Store
  • Redeemed Riven
  • Crimson Elite Riven
PVP.net Store
  • You can now search for runes based on rune attributes, descriptions, and effects
  • Search no longer looks through unnecessary data when bringing up results
  • Redesigned the store navigation (now featured on the left side)
  • Redesigned the Runes and Skins tab
  • Added a standalone “unlock” button to store items
PVP.net v1.43
  • Ticker messaging has been improved to now more accurately relay the state of the platform
  • Improved the startup times for PVP.net
  • Feature items and sale items now show the percentage discount for sales
  • Sale and featured items are now properly labeled
League of Legends v1.0.0.125
Riven, the Exile
  • Broken Wings: Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.
    • 1st Use/2nd Use: Deals damage to a small area in front of her
    • 3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.
  • Ki Burst: Riven damages and stuns nearby enemies.
  • Valor: Riven dashes forward and gains a shield for a short duration.
  • Blade of the Exile (Ultimate): Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.
    • Wind Slash: While Blade of the Exile is active, Riven can reactivate the ability to emit a large shockwave that deals damage to all units hit based on their missing life.
  • Runic Blade (Passive): Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.
  • Fixed a bug where Frost Shot was not draining Mana properly
  • Conflagration range reduced to 625 from 675
  • Pillar of Flame damage reduced to 75/120/165/210/255 from 80/125/170/215/260
  • Fixed a bug where Ace in the Hole would fail to reset cooldown if Karthus or Kog'Maw died during its windup
  • Adjusted the animation speed of his run while he has stacks of Feast
  • Essence Flux will now break spell shields
  • Decisive Strike attack damage ratio decreased to 1.4 from 1.5
  • Judgment
    • Damage per second reduced to 50/90/130/170/210 from 60/100/140/180/220
    • Bonus attack damage ratio increased to 1.4 from 1.2
Jarvan IV
  • Added a targeting ring to Cataclysm
  • Fixed a bug where Cataclysm was dealing less damage than intended at rank 2 and 3
  • Fixed an issue where certain skins had inconsistent model sizes
  • Fixed a bug where using a summoner spell would sometimes consume Karma's mantra charge
  • Void Stone magic damage reduction increased to 15% from 10%
  • Null Sphere missile speed increased to 1400 from 1150
  • Nether Blade base damage increased to 30/45/60/75/90 from 20/30/40/50/60
  • Recommended items updated to include Ionian Boots of Lucidity and Trinity Force
  • Fixed a bug where the armor value in the tooltip was not rounding
  • Iron Man
    • Shield regeneration adjusted to 30% at all levels from 25/27.5/30%
    • Shield regeneration is now half effective versus minions
  • Mace of Spades bonus damage reduced to 65% from 75%
  • Siphon of destruction no longer adds additional shield for each unit hit
  • Pounce cooldown reduced to 3.5 seconds from 4 seconds
  • Aspect of the Cougar armor and magic resistance increased to 10/20/30 from 10/15/20
  • Unspeakable Horror leash range reduced to 525 from 550
  • Basic attack range increased to 125 from 100
  • Consume range increased to 125 from 100
  • Base armor increased to 20 from 17
  • Reckless Swing Mana cost reduced to 0 from 50 (Health cost remains)
  • Basic attack range reduced to 500 from 550
  • Command: Attack
    • Cast range reduced to 800 from 900
    • Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60
  • Heroic Charge
    • Fixed a bug where movement commands before the initial collision could prevent the second part of the spell from occurring
    • Fixed a bug where Poppy would not attack the correct target after using Heroic Charge
  • Damage per level increased to 3.5 from 2.75
  • Rammus can now immediately switch between Defensive Ball Curl and Powerball
  • Defensive Ball Curl
    • Magic damage return adjusted to 20/30/40/50/60 from 22/26/32/38/46
    • Cast time removed
    • Now correctly displays the armor amount in the tooltip when defensive ball curl is active
  • Jack-in-the-Box
    • Boxes are now immune to damage while stealthed if the source cannot see them
    • Jack in the Box trigger radius reduced to 325 from 400 to mitigate cases where it fears targets and they run out of range, rendering the Box unable to attack
    • Fixed a bug where Jack in the Boxes could be seen by stealthed enemies
    • Fixed a bug where Jack in the Boxes could be seen in brush or through fog of war while not stealthed if an enemy was nearby
    • Fixed a bug where Jack in the Boxes would sometimes stop attacking targets if they both were in brush
    • Fixed a bug where Jack in the Boxes could activate but fail to fear targets moving near the edge of its range
    • Fixed a bug where turrets would always attack Jack in the Boxes first
    • Improved Jack in the Box AI
      • Boxes will hard lock onto the closest champion that has damaged Shaco recently, or that Shaco has damaged
      • Boxes will soft lock onto other non-neutral-monsters they attack (they will prefer to keep attacking that target)
      • We plan more Box AI improvements in the future!
  • General
    • Base damage increased to 57.875 from 56.875
    • Damage per level increased to 3.375 from 3.075
    • Base armor increased to 23 from 22
  • Vorpal Blade
    • Base damage increased to 70/115/140/175/210 from 50/90/130/170/210
    • Heal increased to 18/26/34/42/50 from 10/20/30/40/50 (over 3 seconds)
    • Damage ability power ratio increased to 0.75 from 0.65
    • Heal amount no longer increases with ability power
  • Feint ability power ratio increased to 0.75 from 0.6
  • Shadow Dash taunt duration increased to 1/1.25/1.5/1.75/2 seconds from 0.8/1.1/1.4/1.7/2 seconds
  • Stand United
    • Ability power ratio increased to 1.5 from 1.0
    • Energy cost reduced to 0 from 50
  • Attack range increased to 125 from 100
  • Fling range increased to 125 from 100
  • General
    • Base Mana increased to 240 from 200
    • Mana per level increased to 40 from 25
    • Base Attack Speed increased to .625 from .591
    • Base Movement Speed increased to 320 from 315
    • Now gains 1.25 Magic Resist per level
  • Fixed a bug where Enrage’s Health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape
  • Crystal Slash
    • Physical Damage increased to 25/40/55/70/85 from 20/35/50/65/80
    • Magic Damage increased to 24/36/48/60/72 from 20/32/44/56/68
  • Fracture
    • Missile Speed increased to 1800 from 1600
  • Aria of Perseverance heal amount adjusted to 40/60/80/100/120 from 25/50/75/100/125
  • Imbue
    • Cast range increased to 750 from 625
  • Shatter
    • Armor aura range increased to 1000 from 600
    • Taric now loses the passive armor bonus instead of the armor aura upon activation
    • Cooldown reduced to 10 seconds from 16 seconds
    • Damage reduced to 60/105/150/195/240 (+0.4 ability power) from 100/150/200/250/300 (+0.5 ability power)
  • Dazzle
    • Stun duration is now always 1.5 seconds from 1-2 seconds
    • Cast range reduced to 625 from 650
    • Missile speed increased to 1400 from 1050
    • Minimum damage increased to 40/70/100/130/160 (+0.4 ability power) from 20/40/60/80/100 (+0.2 ability power)
    • Maximum damage reduced to 80/140/200/260/320 (+0.8 ability power) from 80/160/240/320/400 (+1.0 ability power)
  • Radiance (Remake)
    • Taric slams the ground dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30/50/70 Attack Damage and Ability Power and grants nearby allies half the bonuses. 100/90/80 second cooldown.
  • Transfusion now counts as a single target ability for items such as Rylai's Crystal Scepter
  • Moonflair Spellblade, Cloak and Dagger, and Eleisa's Miracle now give 35 tenacity, up from 25
  • You can now use multiple Health or Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
  • You can now Smart Cast items (you have to manually bind the hotkeys)
  • Clones now correctly show their own stats
  • Clones that are meant to deceive now have a hero minimap icon
  • Creep camp minimap icons are now more consistent; clairvoyance and wards will now properly update the map icons
  • Lux, Malphite, Maokai, Kog'Maw, Gragas and Xin Zhao's tooltips properly display numbers in their passives as they update.
  • Consumable items will not be removed from recommended item lists after being purchased
  • Removed the word “sleeps” from Cleanse’s tooltip
  • Traps (Teemo, Caitlyn, Nidalee) will now show the area they trigger in when cast
  • Fixed a bug that caused “Can’t Move While Casting” to be displayed multiple times for one instance
  • Fixed a bug where Akali and Wu-Kong could get stuck in their dash animations
  • Fixed a bug where Guardian Angel's particle would sometimes persist
  • Fixed a bug where you could Smite Baron from behind his den
  • Fixed a bug that sometimes caused the edges of the screen to appear black when moving the camera
  • Fixed a rare bug with teleport causing it to not function properly

League of Legends - Patch Preview

League of Legends - Patch Preview

Riven The Exile Skins

Here are the SKins the upcoming champion.
Crimson Elite Riven
Riven The White

Monday, September 12, 2011

Riven Gets a New Splash Art

The Upcoming Champion Riven has a new Splash Art.
I personally think it looks better.

Saturday, September 10, 2011

Riven The Exile Approaches

Riven, The Exile
In Noxus, any citizen may rise to power regardless of race, gender, or social standing – strength is all that matters. It was with committed faith in this ideal that Riven strove to greatness. She showed early potential as a soldier, forcing herself to master the weight of a long sword when she was barely its height. She was ruthless and efficient as a warrior, but her true strength lay in her conviction. She entered battles without any trace of doubt in her mind: no ethical pause, no fear of death. Riven became a leader amongst her peers, poster child of the Noxian spirit. So exceptional was her passion that the High Command recognized her with a black stone rune sword forged and enchanted with Noxian sorcery. The weapon was heavier than a kite shield and nearly as broad – perfectly suited to her tastes. Soon after, she was deployed to Ionia as part of the Noxian invasion.
What began as war quickly became extermination. Noxian soldiers followed the terrifying Zaunite war machines across fields of death. It wasn’t the glorious combat for which Riven trained. She carried out the orders of her superiors, terminating the remnants of a beaten and fractured enemy with extreme prejudice. As the invasion continued, it became clear that the Ionian society would not be reformed, merely eliminated. During one bitter engagement, Riven’s unit became surrounded by Ionian forces. They called for support as the enemy closed in around them. What they received instead was a barrage of biochemical terror launched by Singed. Riven watched as around her Ionian and Noxian alike fell victim to an unspeakably gruesome fate. She managed to escape the bombardment, though she could not erase the memory. Counted dead by Noxus, she saw an opportunity to start anew. She shattered her sword – severing ties with the past – and wandered in self-imposed exile. Now she seeks atonement and her own way to serve the pure Noxian vision in which she believed.
“There is a place between war and murder / in which our demons lurk.”
- Excerpted from the poem, “Scarlet Shon-Xan”

  • Passive - Runic Blade: Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.
  • Broken Wings: Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be reactivated up to 3 times in a short period.
    • 1st Use/2nd Use: Deals damage to a small area in front of her.
    • 3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.
  • Ki Shout: Riven damages and stuns nearby enemies.
  • Valor: Riven dashes forward and gains a shield for a short duration.
  • Blade of the Exile (Ultimate): Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.
    • Wind Slash: While Blade of the Exile is active, Riven can reactivate the ability to emit a large shockwave that deals damage to all units hit based on their missing life.

Friday, September 9, 2011

Minecraft Leaked 1.8

Hey there Followers I Know this is a League of legends blog but since i saw this and it is the Minecraft 1.8 Leak/Pre-release. If anyone is interested Here us the DOWNLOAD LINK

Enjoy Minecraft players.

No Post for More Than a Week

Hey there Summoners, you might have noticed that i have not posted a single thing for a week, That's because i lost my internet for more than a week. We changed our Phone Number as a DSL internet. So we had to wait a week until we can get out internet back